How self-learning in mobile robot navigation can tackle situations rarely coped with by other methods in spite of their long training time

Al Mahmud, S., Kamarulariffin, A., Ibrahim, A.M. et al. , Advancements and Challenges in Mobile Robot Navigation: A Comprehensive Review of Algorithms and Potential for Self-Learning Approaches, J Intell Robot Syst 110, 120 (2024) DOI: 10.1007/s10846-024-02149-5.

Mobile robot navigation has been a very popular topic of practice among researchers since a while. With the goal of enhancing the autonomy in mobile robot navigation, numerous algorithms (traditional AI-based, swarm intelligence-based, self-learning-based) have been built and implemented independently, and also in blended manners. Nevertheless, the problem of efficient autonomous robot navigation persists in multiple degrees due to the limitation of these algorithms. The lack of knowledge on the implemented techniques and their shortcomings act as a hindrance to further development on this topic. This is why an extensive study on the previously implemented algorithms, their applicability, their weaknesses as well as their potential needs to be conducted in order to assess how to improve mobile robot navigation performance. In this review paper, a comprehensive review of mobile robot navigation algorithms has been conducted. The findings suggest that, even though the self-learning algorithms require huge amounts of training data and have the possibility of learning erroneous behavior, they possess huge potential to overcome challenges rarely addressed by the other traditional algorithms. The findings also insinuate that in the domain of machine learning-based algorithms, integration of knowledge representation with a neuro-symbolic approach has the capacity to improve the accuracy and performance of self-robot navigation training by a significant margin.

Improving sample efficiency under sparse rewards and large continuous action spaces through predictive control in RL

Antonyshyn, L., Givigi, S., Deep Model-Based Reinforcement Learning for Predictive Control of Robotic Systems with Dense and Sparse Rewards, J Intell Robot Syst 110, 100 (2024) DOI: 10.1007/s10846-024-02118-y.

Sparse rewards and sample efficiency are open areas of research in the field of reinforcement learning. These problems are especially important when considering applications of reinforcement learning to robotics and other cyber-physical systems. This is so because in these domains many tasks are goal-based and naturally expressed with binary successes and failures, action spaces are large and continuous, and real interactions with the environment are limited. In this work, we propose Deep Value-and-Predictive-Model Control (DVPMC), a model-based predictive reinforcement learning algorithm for continuous control that uses system identification, value function approximation and sampling-based optimization to select actions. The algorithm is evaluated on a dense reward and a sparse reward task. We show that it can match the performance of a predictive control approach to the dense reward problem, and outperforms model-free and model-based learning algorithms on the sparse reward task on the metrics of sample efficiency and performance. We verify the performance of an agent trained in simulation using DVPMC on a real robot playing the reach-avoid game. Video of the experiment can be found here: https://youtu.be/0Q274kcfn4c.

Reducing the need of samples in RL through evolutionary techniques

Onori, G., Shahid, A.A., Braghin, F. et al. , Adaptive Optimization of Hyper-Parameters for Robotic Manipulation through Evolutionary Reinforcement Learning, J Intell Robot Syst 110, 108 (2024) DOI: 10.1007/s10846-024-02138-8.

Deep Reinforcement Learning applications are growing due to their capability of teaching the agent any task autonomously and generalizing the learning. However, this comes at the cost of a large number of samples and interactions with the environment. Moreover, the robustness of learned policies is usually achieved by a tedious tuning of hyper-parameters and reward functions. In order to address this issue, this paper proposes an evolutionary RL algorithm for the adaptive optimization of hyper-parameters. The policy is trained using an on-policy algorithm, Proximal Policy Optimization (PPO), coupled with an evolutionary algorithm. The achieved results demonstrate an improvement in the sample efficiency of the RL training on a robotic grasping task. In particular, the learning is improved with respect to the baseline case of a non-evolutionary agent. The evolutionary agent needs % fewer samples to completely learn the grasping task, enabled by the adaptive transfer of knowledge between the agents through the evolutionary algorithm. The proposed approach also demonstrates the possibility of updating reward parameters during training, potentially providing a general approach to creating reward functions.

Dealing with combinatorial large action spaces in RL through action masking

Z. Wu, Y. Li, W. Zhan, C. Liu, Y. -H. Liu and M. Tomizuka,Efficient Reinforcement Learning of Task Planners for Robotic Palletization Through Iterative Action Masking Learning, IEEE Robotics and Automation Letters, vol. 9, no. 11, pp. 9303-9310, Nov. 2024 DOI: 10.1109/LRA.2024.3440731.

The development of robotic systems for palletization in logistics scenarios is of paramount importance, addressing critical efficiency and precision demands in supply chain management. This paper investigates the application of Reinforcement Learning (RL) in enhancing task planning for such robotic systems. Confronted with the substantial challenge of a vast action space, which is a significant impediment to efficiently apply out-of-the-shelf RL methods, our study introduces a novel method of utilizing supervised learning to iteratively prune and manage the action space effectively. By reducing the complexity of the action space, our approach not only accelerates the learning phase but also ensures the effectiveness and reliability of the task planning in robotic palletization. The experiemental results underscore the efficacy of this method, highlighting its potential in improving the performance of RL applications in complex and high-dimensional environments like logistics palletization.

An inspiring formalization of the latest models of human emotions into RL

Aviv Emanuel, Eran Eldar, Emotions as Computations, Neuroscience & Biobehavioral Reviews, Volume 144, January 2023 DOI: 10.1016/j.neubiorev.2022.104977.

Emotions ubiquitously impact action, learning, and perception, yet their essence and role remain widely debated. Computational accounts of emotion aspire to answer these questions with greater conceptual precision informed by normative principles and neurobiological data. We examine recent progress in this regard and find that emotions may implement three classes of computations, which serve to evaluate states, actions, and uncertain prospects. For each of these, we use the formalism of reinforcement learning to offer a new formulation that better accounts for existing evidence. We then consider how these distinct computations may map onto distinct emotions and moods. Integrating extensive research on the causes and consequences of different emotions suggests a parsimonious one-to-one mapping, according to which emotions are integral to how we evaluate outcomes (pleasure & pain), learn to predict them (happiness & sadness), use them to inform our (frustration & content) and others’ (anger & gratitude) actions, and plan in order to realize (desire & hope) or avoid (fear & anxiety) uncertain outcomes.

The seminal work on the “firstly cooperate, then repeat other’s actions” strategy in game theory

Robert Axelrod; William D. Hamilton, The Evolution of Cooperation, Science, New Series, Vol. 211, No. 4489. (Mar. 27, 1981), pp. 1390-1396 https://ee.stanford.edu/~hellman/Breakthrough/book/pdfs/axelrod.pdf.

Cooperation in organisms, whether bacteria or primates, has been a
difficulty for evolutionary theory since Darwin. On the assumption that interactions
between pairs of individuals occur on a probabilistic basis, a model is developed
based on the concept of an evolutionarily stable strategy in the context of the
Prisoner’s Dilemma game. Deductions from the model, and the results of a computer
tournament show how cooperation based on reciprocity can get started in an asocial
world, can thrive while interacting with a wide range of other strategies, and can resist
invasion once fully established. Potential applications include specific aspects of
territoriality, mating, and disease.

Very interesting seminal work on the analysis and synthesis of embodied agents as coupled dynamical systems composed of both agent and environment

Randall D. Beer, A dynamical systems perspective on agent-environment interaction, Artificial Intelligence 72 (1995) 173-215 DOI: 10.1016/0004-3702(94)00005-L.

Using the language of dynamical systems theory, a general theoretical framework for the synthesis and analysis of autonomous agents is sketched. In this framework, an agent and its environment are modeled as two coupled dynamical systems whose mutual interaction is in general jointly responsible for the agent’s behavior. In addition, the adaptive fit between an agent and its environment is characterized in terms of the satisfaction of a given constraint on the trajectories of the coupled agent-environment system. The utility of this framework is demonstrated by using it to first synthesize and then analyze a walking behavior for a legged agent.

An interesting survey -before the “generative AI” boom- of the integration of sub-symbolic (for learning) and symbolic (for reasoning) systems

Artur d’Avila Garcez, Luis C. Lamb, Neurosymbolic AI: The 3rd Wave, arXiv:2012.05876 [cs.AI] https://arxiv.org/abs/2012.05876v2.

Current advances in Artificial Intelligence (AI) and Machine Learning (ML) have achieved unprecedented impact across research communities and industry. Nevertheless, concerns about trust, safety, interpretability and accountability of AI were raised by influential thinkers. Many have identified the need for well-founded knowledge representation and reasoning to be integrated with deep learning and for sound explainability. Neural-symbolic computing has been an active area of research for many years seeking to bring together robust learning in neural networks with reasoning and explainability via symbolic representations for network models. In this paper, we relate recent and early research results in neurosymbolic AI with the objective of identifying the key ingredients of the next wave of AI systems. We focus on research that integrates in a principled way neural network-based learning with symbolic knowledge representation and logical reasoning. The insights provided by 20 years of neural-symbolic computing are shown to shed new light onto the increasingly prominent role of trust, safety, interpretability and accountability of AI. We also identify promising directions and challenges for the next decade of AI research from the perspective of neural-symbolic systems.

Improving explainability of deep RL in Robotics

Mehran Taghian, Shotaro Miwa, Yoshihiro Mitsuka, Johannes Günther, Shadan Golestan, Osmar Zaiane, Explainability of deep reinforcement learning algorithms in robotic domains by using Layer-wise Relevance Propagation, Engineering Applications of Artificial Intelligence, Volume 137, Part A, 2024 DOI: 10.1016/j.engappai.2024.109131.

A key component to the recent success of reinforcement learning is the introduction of neural networks for representation learning. Doing so allows for solving challenging problems in several domains, one of which is robotics. However, a major criticism of deep reinforcement learning (DRL) algorithms is their lack of explainability and interpretability. This problem is even exacerbated in robotics as they oftentimes cohabitate space with humans, making it imperative to be able to reason about their behavior. In this paper, we propose to analyze the learned representation in a robotic setting by utilizing Graph Networks (GNs). Using the GN and Layer-wise Relevance Propagation (LRP), we represent the observations as an entity-relationship to allow us to interpret the learned policy. We evaluate our approach in two environments in MuJoCo. These two environments were delicately designed to effectively measure the value of knowledge gained by our approach to analyzing learned representations. This approach allows us to analyze not only how different parts of the observation space contribute to the decision-making process but also differentiate between policies and their differences in performance. This difference in performance also allows for reasoning about the agent’s recovery from faults. These insights are key contributions to explainable deep reinforcement learning in robotic settings.

A relatively simple way of reducing the sampling cost of DQN

Hossein Hassani, Soodeh Nikan, Abdallah Shami, Traffic navigation via reinforcement learning with episodic-guided prioritized experience replay, Engineering Applications of Artificial Intelligence, Volume 137, Part A, 2024, DOI: 10.1016/j.engappai.2024.109147.

Deep Reinforcement Learning (DRL) models play a fundamental role in autonomous driving applications; however, they typically suffer from sample inefficiency because they often require many interactions with the environment to learn effective policies. This makes the training process time-consuming. To address this shortcoming, Prioritized Experience Replay (PER) has proven to be effective by prioritizing samples with high Temporal-Difference (TD) error for learning. In this context, this study contributes to artificial intelligence by proposing a sample-efficient DRL algorithm called Episodic-Guided Prioritized Experience Replay (EPER). The core innovation of EPER lies in the utilization of an episodic memory, dedicated to storing successful training episodes. Within this memory, expected returns for each state–action pair are extracted. These returns, combined with TD error-based prioritization, form a novel objective function for deep Q-network training. To prevent excessive determinism, EPER introduces exploration into the learning process by incorporating a regularization term into the objective function that allows exploration of state-space regions with diverse Q-values. The proposed EPER algorithm is suitable to train a DRL agent for handling episodic tasks, and it can be integrated into off-policy DRL models. EPER is employed for traffic navigation through scenarios such as highway driving, merging, roundabout, and intersection to showcase its application in engineering. The attained results denote that, compared with the PER and an additional state-of-the-art training technique, EPER is superior in expediting the training of the agent and learning a more optimal policy that leads to lower collision rates within the constructed navigation scenarios.