Tag Archives: Interactive Reinfocerment Learning

Human interaction with the RL process

Celemin, C., Ruiz-del-Solar, J. & Kober, A fast hybrid reinforcement learning framework with human corrective feedback, Auton Robot (2019) 43: 1173, DOI: 10.1007/s10514-018-9786-6.

Reinforcement Learning agents can be supported by feedback from human teachers in the learning loop that guides the learning process. In this work we propose two hybrid strategies of Policy Search Reinforcement Learning and Interactive Machine Learning that benefit from both sources of information, the cost function and the human corrective feedback, for accelerating the convergence and improving the final performance of the learning process. Experiments with simulated and real systems of balancing tasks and a 3 DoF robot arm validate the advantages of the proposed learning strategies: (i) they speed up the convergence of the learning process between 3 and 30 times, saving considerable time during the agent adaptation, and (ii) they allow including non-expert feedback because they have low sensibility to erroneous human advice.

Using interactive reinforcement learning with the advisor being another reinforcement learning agent

Francisco Cruz, Sven Magg, Yukie Nagai & Stefan Wermter, Improving interactive reinforcement learning: What makes a good teacher?, Connection Science, DOI: 10.1080/09540091.2018.1443318.

Interactive reinforcement learning (IRL) has become an important apprenticeship approach to speed up convergence in classic reinforcement learning (RL) problems. In this regard, a variant of IRL is policy shaping which uses a parent-like trainer to propose the next action to be performed and by doing so reduces the search space by advice. On some occasions, the trainer may be another artificial agent which in turn was trained using RL methods to afterward becoming an advisor for other learner-agents. In this work, we analyse internal representations and characteristics of artificial agents to determine which agent may outperform others to become a better trainer-agent. Using a polymath agent, as compared to a specialist agent, an advisor leads to a larger reward and faster convergence of the reward signal and also to a more stable behaviour in terms of the state visit frequency of the learner-agents. Moreover, we analyse system interaction parameters in order to determine how influential they are in the apprenticeship process, where the consistency of feedback is much more relevant when dealing with different learner obedience parameters.