A novel hybridization of semantic and topological maps applied to mapping and localization in outdoors

Fernando Bernuy, Javier Ruiz-del-Solar, Topological Semantic Mapping and Localization in Urban Road Scenarios, Journal of Intelligent & Robotic Systems, September 2018, Volume 92, Issue 1, pp 19–32, DOI: 10.1007/s10846-017-0744-x.

Autonomous vehicle self-localization must be robust to environment changes, such as dynamic objects, variable illumination, and atmospheric conditions. Topological maps provide a concise representation of the world by only keeping information about relevant places, being robust to environment changes. On the other hand, semantic maps correspond to a high level representation of the environment that includes labels associated with relevant objects and places. Hence, the use of a topological map based on semantic information represents a robust and efficient solution for large-scale outdoor scenes for autonomous vehicles and Advanced Driver Assistance Systems (ADAS). In this work, a novel topological semantic mapping and localization methodology for large-scale outdoor scenarios for autonomous driving and ADAS applications is presented. The methodology uses: (i) a deep neural network for obtaining semantic observations of the environment, (ii) a Topological Semantic Map (TSM) for storing selected semantic observations, and (iii) a topological localization algorithm which uses a Particle Filter for obtaining the vehicle’s pose in the TSM. The proposed methodology was tested on a real driving scenario, where a True Estimate Rate of the vehicle’s pose of 96.9% and a Mean Position Accuracy of 7.7[m] were obtained. These results are much better than the ones obtained by other two methods used for comparative purposes. Experiments also show that the method is able to obtain the pose of the vehicle when its initial pose is unknown.

A nice hybridization of RBPF, high-frequency scan matching and topological maps to perform SLAM, with an also nice state-of-the-art

Aristeidis G. Thallas, Emmanouil G. Tsardoulias, Loukas Petrou, Topological Based Scan Matching – Odometry Posterior Sampling in RBPF Under Kinematic Model Failures, Journal of Intelligent & Robotic Systems, September 2018, Volume 91, Issue 3–4, pp 543–568, DOI: 10.1007/s10846-017-0730-3.

Rao-Blackwellized Particle Filters (RBPF) have been utilized to provide a solution to the SLAM problem. One of the main factors that cause RBPF failure is the potential particle impoverishment. Another popular approach to the SLAM problem are Scan Matching methods, whose good results require environments with lots of information, however fail in the lack thereof. To face these issues, in the current work techniques are presented to combine Rao-Blackwellized particle filters with a scan matching algorithm (CRSM SLAM). The particle filter maintains the correct hypothesis in environments lacking features and CRSM is employed in feature-rich environments while simultaneously reduces the particle filter dispersion. Since CRSM’s good performance is based on its high iteration frequency, a multi-threaded combination is presented which allows CRSM to operate while RBPF updates its particles. Additionally, a novel method utilizing topological information is proposed, in order to reduce the number of particle filter resamplings. Finally, we present methods to address anomalous situations where scan matching can not be performed and the vehicle displays behaviors not modeled by the kinematic model, causing the whole method to collapse. Numerous experiments are conducted to support the aforementioned methods’ advantages.

Using reasoning to improve low-level robot navigation

Muhayyuddin, Aliakbar AkbariJan Rosell, A Real-Time Path-Planning Algorithm based on Receding Horizon Techniques, Journal of Intelligent & Robotic Systems, September 2018, Volume 91, Issue 3–4, pp 459–477, DOI: 10.1007/s10846-017-0698-z.

Physics-based motion planning is a challenging task, since it requires the computation of the robot motions while allowing possible interactions with (some of) the obstacles in the environment. Kinodynamic motion planners equipped with a dynamic engine acting as state propagator are usually used for that purpose. The difficulties arise in the setting of the adequate forces for the interactions and because these interactions may change the pose of the manipulatable obstacles, thus either facilitating or preventing the finding of a solution path. The use of knowledge can alleviate the stated difficulties. This paper proposes the use of an enhanced state propagator composed of a dynamic engine and a low-level geometric reasoning process that is used to determine how to interact with the objects, i.e. from where and with which forces. The proposal, called κ-PMP can be used with any kinodynamic planner, thus giving rise to e.g. κ-RRT. The approach also includes a preprocessing step that infers from a semantic abstract knowledge described in terms of an ontology the manipulation knowledge required by the reasoning process. The proposed approach has been validated with several examples involving an holonomic mobile robot, a robot with differential constraints and a serial manipulator, and benchmarked using several state-of-the art kinodynamic planners. The results showed a significant difference in the power consumption with respect to simple physics-based planning, an improvement in the success rate and in the quality of the solution paths.

A unifying framework for path planning in real-time (mainly for UAVs) and a nice summary of the state-of-the-art in modern path planning

M. Murillo, G. SánchezL. GenzelisL. Giovanini, A Real-Time Path-Planning Algorithm based on Receding Horizon Techniques, Journal of Intelligent & Robotic Systems, September 2018, Volume 91, Issue 3–4, pp 445–457, DOI: 10.1007/s10846-017-0740-1.

In this article we present a real-time path-planning algorithm that can be used to generate optimal and feasible paths for any kind of unmanned vehicle (UV). The proposed algorithm is based on the use of a simplified particle vehicle (PV) model, which includes the basic dynamics and constraints of the UV, and an iterated non-linear model predictive control (NMPC) technique that computes the optimal velocity vector (magnitude and orientation angles) that allows the PV to move toward desired targets. The computed paths are guaranteed to be feasible for any UV because: i) the PV is configured with similar characteristics (dynamics and physical constraints) as the UV, and ii) the feasibility of the optimization problem is guaranteed by the use of the iterated NMPC algorithm. As demonstration of the capabilities of the proposed path-planning algorithm, we explore several simulation examples in different scenarios. We consider the existence of static and dynamic obstacles and a follower condition.

A new variant of A* that is more computationally efficient

Adam Niewola, Leszek Podsedkowski, L* Algorithm—A Linear Computational Complexity Graph Searching Algorithm for Path Planning, Journal of Intelligent & Robotic Systems, September 2018, Volume 91, Issue 3–4, pp 425–444, DOI: 10.1007/s10846-017-0748-6.

The state-of-the-art graph searching algorithm applied to the optimal global path planning problem for mobile robots is the A* algorithm with the heap structured open list. In this paper, we present a novel algorithm, called the L* algorithm, which can be applied to global path planning and is faster than the A* algorithm. The structure of the open list with the use of bidirectional sublists (buckets) ensures the linear computational complexity of the L* algorithm because the nodes in the current bucket can be processed in any sequence and it is not necessary to sort the bucket. Our approach can maintain the optimality and linear computational complexity with the use of the cost expressed by floating-point numbers. The paper presents the requirements of the L* algorithm use and the proof of the admissibility of this algorithm. The experiments confirmed that the L* algorithm is faster than the A* algorithm in various path planning scenarios. We also introduced a method of estimating the execution time of the A* and the L* algorithm. The method was compared with the experimental results.

A summary on reward processing in psychophysiology

Dan Foti, Anna Weinberg, Reward and feedback processing: State of the field, best practices, and future directions, International Journal of Psychophysiology, Volume 132, Part B, 2018, Pages 171-174, DOI: 10.1016/j.ijpsycho.2018.08.006.

There is a long history of studies using event-related potentials (ERPs) to examine how the brain monitors performance. Many initial studies focused on error processing, both internal (i.e., neural activity elicited by error commission) (Falkenstein et al., 1991; Gehring et al., 1993) and external (i.e. neural activity elicited by feedback indicating an unfavorable outcome) (Gehring and Willoughby, 2002; Miltner et al., 1997). A frequent assumption in this line of research has been that correct performance and favorable outcomes served as reference conditions, and that any effects on ERP amplitudes specifically reflected error processing. This starting premise is at odds with the large human and animal neuroscience literatures on reward processing, which focus on the motivated pursuit of said favorable outcomes. In fact, reward and error processing are intrinsically linked, and both undergird effective task performance: the brain is highly sensitive to events that are better or worse than expected in order to continuously modulate behavior in line with task goals (Holroyd and Coles, 2002). In recent years, the ERP literature on feedback processing has broadened to explicitly incorporate reward processing, thereby enriching traditional studies focused on error processing. Specific developments in this regard include an expanded focus on multiple stages of reward processing (e.g., anticipation versus outcome), charting the development of reward processing across the lifespan, and the examination of aberrant sensitivity to reward in psychiatric illnesses. While these advances are highly promising, the general ERP literature on feedback processing continues to be fragmented with regard to terminology, analytic techniques, task designs, and interpretation of findings, ultimately limiting progress in the field.

The overarching goal of this special issue was to carefully examine the state of the art in our current understanding of feedback processing. The aim was to provide an integrative overview that covers multiple theoretical perspectives and methodological approaches. Consideration has been given in this collection of articles to both basic and applied research topics, and throughout the special issue there is an emphasis on providing specific recommendations for study design and the identification of important future research directions. In the remainder of this introductory editorial, we set the stage for these articles by highlighting complementary results and points of intersection across four themes: integrating perspectives on reward and error processing; experimental manipulations, psychometrics, and individual differences.

A survey on decision making for multiagent systems, including multirobot systems

Y. Rizk, M. Awad and E. W. Tunstel, Decision Making in Multiagent Systems: A Survey, IEEE Transactions on Cognitive and Developmental Systems, vol. 10, no. 3, pp. 514-529, DOI: 10.1109/TCDS.2018.2840971.

Intelligent transport systems, efficient electric grids, and sensor networks for data collection and analysis are some examples of the multiagent systems (MAS) that cooperate to achieve common goals. Decision making is an integral part of intelligent agents and MAS that will allow such systems to accomplish increasingly complex tasks. In this survey, we investigate state-of-the-art work within the past five years on cooperative MAS decision making models, including Markov decision processes, game theory, swarm intelligence, and graph theoretic models. We survey algorithms that result in optimal and suboptimal policies such as reinforcement learning, dynamic programming, evolutionary computing, and neural networks. We also discuss the application of these models to robotics, wireless sensor networks, cognitive radio networks, intelligent transport systems, and smart electric grids. In addition, we define key terms in the area and discuss remaining challenges that include incorporating big data advancements to decision making, developing autonomous, scalable and computationally efficient algorithms, tackling more complex tasks, and developing standardized evaluation metrics. While recent surveys have been published on this topic, we present a broader discussion of related models and applications.Note to Practitioners:Future smart cities will rely on cooperative MAS that make decisions about what actions to perform that will lead to the completion of their tasks. Decision making models and algorithms have been developed and reported in the literature to generate such sequences of actions. These models are based on a wide variety of principles including human decision making and social animal behavior. In this paper, we survey existing decision making models and algorithms that generate optimal and suboptimal sequences of actions. We also discuss some of the remaining challenges faced by the research community before more effective MAS deployment can be achieved in this age of Internet of Things, robotics, and mobile devices. These challenges include developing more scalable and efficient algorithms, utilizing the abundant sensory data available, tackling more complex tasks, and developing evaluation standards for decision making.

A new framework for fitting jump models

Alberto Bemporad, Valentina Breschi, Dario Piga, Stephen P. Boyd, Fitting jump models, Automatica, Volume 96, 2018, Pages 11-21, DOI: 10.1016/j.automatica.2018.06.022.

We describe a new framework for fitting jump models to a sequence of data. The key idea is to alternate between minimizing a loss function to fit multiple model parameters, and minimizing a discrete loss function to determine which set of model parameters is active at each data point. The framework is quite general and encompasses popular classes of models, such as hidden Markov models and piecewise affine models. The shape of the chosen loss functions to minimize determines the shape of the resulting jump model.

Including the dynamics of the environment in robot motion planning (navigation)

María-Teresa Lorente, Eduardo Owen, and Luis Montano, Model-based robocentric planning and navigation for dynamic environments, The International Journal of Robotics Research Vol 37, Issue 8, pp. 867 – 889 DOI: 10.1177/0278364918775520.

This work addresses a new technique of motion planning and navigation for differential-drive robots in dynamic environments. Static and dynamic objects are represented directly on the control space of the robot, where decisions on the best motion are made. A new model representing the dynamism and the prediction of the future behavior of the environment is defined, the dynamic object velocity space (DOVS). A formal definition of this model is provided, establishing the properties for its characterization. An analysis of its complexity, compared with other methods, is performed. The model contains information about the future behavior of obstacles, mapped on the robot control space. It allows planning of near-time-optimal safe motions within the visibility space horizon, not only for the current sampling period. Navigation strategies are developed based on the identification of situations in the model. The planned strategy is applied and updated for each sampling time, adapting to changes occurring in the scenario. The technique is evaluated in randomly generated simulated scenarios, based on metrics defined using safety and time-to-goal criteria. An evaluation in real-world experiments is also presented.

A probabilistically rigurous formulation of the estimation of grid maps in dynamic scenarios, and a nice review and state-of-the-art of grid maps, both for static and dynamic scenarios

Dominik Nuss, Stephan Reuter, Markus Thom, Ting Yuan, Gunther Krehl, Michael Maile, Axel Gern, and Klaus Dietmayer, A random finite set approach for dynamic occupancy grid maps with real-time application, The International Journal of Robotics Research
Vol 37, Issue 8, pp. 841 – 866, DOI: 10.1177/0278364918775523.

Grid mapping is a well-established approach for environment perception in robotic and automotive applications. Early work suggests estimating the occupancy state of each grid cell in a robot’s environment using a Bayesian filter to recursively combine new measurements with the current posterior state estimate of each grid cell. This filter is often referred to as binary Bayes filter. A basic assumption of classical occupancy grid maps is a stationary environment. Recent publications describe bottom-up approaches using particles to represent the dynamic state of a grid cell and outline prediction-update recursions in a heuristic manner. This paper defines the state of multiple grid cells as a random finite set, which allows to model the environment as a stochastic, dynamic system with multiple obstacles, observed by a stochastic measurement system. It motivates an original filter called the probability hypothesis density / multi-instance Bernoulli (PHD/MIB) filter in a top-down manner. The paper presents a real-time application serving as a fusion layer for laser and radar sensor data and describes in detail a highly efficient parallel particle filter implementation. A quantitative evaluation shows that parameters of the stochastic process model affect the filter results as theoretically expected and that appropriate process and observation models provide consistent state estimation results.