Difference between revisions of "Architecture:Unique Event Codes"
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Note that an event is raised whether the action finished successfully or by an error: the module should be asked for the termination state after the reception of a termination event: | Note that an event is raised whether the action finished successfully or by an error: the module should be asked for the termination state after the reception of a termination event: | ||
− | Module name Code for | + | <center> |
− | onActionTermination | + | <table border="1"> |
− | + | <tr><td>'''Module name'''</td> | |
− | BA_Speech 2000 | + | <td>'''Code for onActionTermination events'''</td></tr> |
− | + | <tr><td>BA_Speech</td> <td>2000</td></tr> | |
− | + | <tr><td>FE_HumanRobotInterfaces </td> <td>2500</td></tr> | |
− | FE_HumanRobotInterfaces 2500 | + | <tr><td>FE_ReactiveNavigation </td> <td>2505</td></tr> |
− | FE_ReactiveNavigation 2505 | + | <tr><td>FE_PathFollowing </td> <td>2510</td></tr> |
− | FE_PathFollowing 2510 | + | <tr><td>FE_DoorOpening </td> <td>2515</td></tr> |
− | FE_DoorOpening 2515 | + | </table> |
− | + | </center> | |
== Special cases == | == Special cases == | ||
− | Module name Code for | + | <center> |
− | onActionTermination | + | <table border="1"> |
− | + | <tr><td>'''Module name'''</td> | |
− | DRV_SPEECH 5000 | + | <td>'''Code for onActionTermination events'''</td></tr> |
+ | <tr><td>DRV_SPEECH<td> <td>5000</td></tr> | ||
+ | </table> | ||
+ | </center> |
Revision as of 15:20, 17 May 2009
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Event Codes
Normalized events for modules with the standardized Common Sensory IF
Module name | Code for onNewObservation events | Code for onFailure events |
BS_IncrementalEgoMotion | 1000 | 1001 |
BS_RangeSensors | 1005 | 1006 |
BS_GPS | 1010 | 1011 |
BS_GasSensors | 1015 | 1016 |
BS_Vision | 1020 | 1021 |
BS_Batteries | 1025 | 1026 |
SD_HumanRobotInterfaces | 1500 | 1501 |
SD_PeopleDetector | 1505 | 1506 |
SD_Local3DMap | 1510 | 1511 |
SD_VisualLandmarks3D | 1515 | 1516 |
SD_HumanRobotInterfaces | 1520 | 1521 |
Note that an event is raised whether the action finished successfully or by an error: the module should be asked for the termination state after the reception of a termination event:
Module name | Code for onActionTermination events |
BA_Speech | 2000 |
FE_HumanRobotInterfaces | 2500 |
FE_ReactiveNavigation | 2505 |
FE_PathFollowing | 2510 |
FE_DoorOpening | 2515 |
Special cases
Module name | Code for onActionTermination events | |
DRV_SPEECH | 5000 |